Key Stats: INT, WIL Hit Die: 1d6 Starting HP: 10 Saves: INT+, STR- Armor: Cloth Armor Weapons: Blades, Staves, Wands Starting Gear: Adventurer’s Garb, Staff, Soap


Levels

Level 1

Elemental Spellcasting You know Fire, Ice, and Lightning cantrips.

Level 2

Mana and Unlock Tier 1 Spells You unlock tier 1 Fire, Ice, and Lightning spells and gain a mana pool to cast these spells. This mana pool’s maximum is always equal to (INT×3)+LVL and recharges on a Safe Rest.

Talented Researcher Gain advantage on Arcana or Lore checks when you have access to a large amount of books and time to study them.

Level 3

Subclass Choose a Mage subclass.

Elemental Mastery Learn the Utility Spells from 1 spell school you know.

Level 4

Spellshaper You gain the ability to enhance your spells with powerful effects by spending additional mana. Choose 2 Spellshaper abilities.

Tier 2 Spells You may now cast tier 2 spells and upcast spells at tier 2.

Key Stat Increase +1 INT or WIL.

Level 5

Elemental Surge A surge of adrenaline and your attunement with the elements grants you additional power as combat begins. When you roll Initiative, regain WIL mana (this expires at the end of combat if unused).

Secondary Stat Increase +1 STR or DEX.

Upgraded Cantrips Your cantrips grow stronger.

Level 6

Tier 3 Spells You may now cast tier 3 spells and upcast spells at tier 3.

Elemental Mastery (2) Learn the Utility Spells from a 2nd spell school you know.

Level 7

Subclass Gain your Mage subclass feature.

Level 8

Tier 4 Spells You may now cast tier 4 spells and upcast spells at tier 4.

Key Stat Increase +1 INT or WIL.

Level 9

Spellshaper (2) Choose 1 additional Spellshaper ability.

Secondary Stat Increase +1 STR or DEX.

Level 10

Elemental Surge (2) Your Elemental Surge ability now regains WIL+1d4 mana.

Tier 5 Spells You may now cast tier 5 spells and upcast spells at tier 5.

Upgraded Cantrips Your cantrips grow stronger.

Level 11

Subclass Gain your Mage subclass feature.

Level 12

Tier 6 Spells You may now cast tier 6 spells and upcast spells at tier 6.

Key Stat Increase +1 INT or WIL.

Level 13

Spellshaper (3) Choose 1 additional Spellshaper ability.

Secondary Stat Increase +1 STR or DEX.

Level 14

Tier 7 Spells You may now cast tier 7 spells and upcast spells at tier 7.

Elemental Mastery (3) Learn the Utility Spells from a 3rd spell school you know.

Level 15

Subclass Gain your Mage subclass feature.

Upgraded Cantrips Your cantrips grow stronger.

Level 16

Tier 8 Spells You may now cast tier 8 spells and upcast spells at tier 8.

Key Stat Increase +1 INT or WIL.

Level 17

Elemental Surge (3) Your Elemental Surge ability now regains WIL+2d4 mana.

Secondary Stat Increase +1 STR or DEX.

Level 18

Tier 9 Spells You may now cast tier 9 spells and upcast spells at tier 9.

Level 19

Epic Boon Choose an Epic Boon.

Level 20

Archmage +1 to any 2 of your stats. The first tiered spell you cast each encounter costs 1 action less and 5 fewer mana.

Upgraded Cantrips Your cantrips grow stronger.